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4.1.3 SetValueToFile\DeleteValueFromFile存入\删除键值

函数SetValueToFile同于把键值存入文件,函数DeleteValueFromFile则用于删除键值。⑴处根据键名获取存放值的文件路径keyPath,⑵处打开文件,然后写入键名对应的值。在函数DeleteValueFromFile中,⑶处先组装路径,然后删除文件。

static int SetValueToFile(const char* dataPath, const char* key, const char* value)
{
    char* keyPath = (char *)malloc(PATH_MAX + 1);
    if (keyPath == NULL) {
        return EC_FAILURE;
    }
⑴  if (GetResolvedPath(dataPath, key, keyPath, PATH_MAX + 1) != EC_SUCCESS) {
        free(keyPath);
        return EC_FAILURE;
    }
⑵  int fd = open(keyPath, O_RDWR | O_CREAT | O_TRUNC, S_IRUSR | S_IWUSR);
    free(keyPath);
    keyPath = NULL;
    if (fd < 0) {
        return EC_FAILURE;
    }
    int ret = write(fd, value, strlen(value));
    close(fd);
    fd = -1;
    return (ret < 0) ? EC_FAILURE : EC_SUCCESS;
}

static int DeleteValueFromFile(const char* dataPath, const char* key)
{
    char* keyPath = (char *)malloc(MAX_KEY_PATH + 1);
    if (keyPath == NULL) {
        return EC_FAILURE;
    }
⑶  if (sprintf_s(keyPath, MAX_KEY_PATH + 1, "%s/%s/%s", dataPath, KVSTORE_PATH, key) < 0) {
        free(keyPath);
        return EC_FAILURE;
    }
    int ret = unlink(keyPath);
    free(keyPath);
    return ret;
}
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4.1.4 InitKv创建kvstore目录

函数InitKv确保保存键值时,kvstore目录被创建,用于存放键值文件。⑴处组装kvstore目录,⑵处使用F_OK参数判断目录是否存在,如果存在返回EC_SUCCESS。否则执行⑶创建kvstore目录。

static int InitKv(const char* dataPath)
{
    if (dataPath == NULL) {
        return EC_FAILURE;
    }
    char* kvPath = (char *)malloc(MAX_KEY_PATH + 1);
    if (kvPath == NULL) {
        return EC_FAILURE;
    }
⑴  if (sprintf_s(kvPath, MAX_KEY_PATH + 1, "%s/%s", dataPath, KVSTORE_PATH) < 0) {
        free(kvPath);
        return EC_FAILURE;
    }
⑵  if (access(kvPath, F_OK) == F_OK) {
        free(kvPath);
        return EC_SUCCESS;
    }
⑶  if (mkdir(kvPath, S_IRUSR | S_IWUSR | S_IXUSR) != F_OK) {
        free(kvPath);
        return EC_FAILURE;
    }
    free(kvPath);
    return EC_SUCCESS;
}
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4.1.5 GetCurrentItem获取当前的键值对数目

函数GetCurrentItem用于获取当前的键值对数目。首先,组装目录路径"XXX/kvstore",然后执行⑴打开目录,然后读取目录项。⑵循环每一个目录项,判断键值对的数量。⑶处组装kvstore目录下每一个键的文件路径,然后获取每个文件的状态信息。⑷如果文件是常规普通文件,则键值对数量加1。然后读取kvstore目录下的下一个目录项,依次循环。

static int GetCurrentItem(const char* dataPath)
{
    char kvPath[MAX_KEY_PATH + 1] = {0};
    if (sprintf_s(kvPath, MAX_KEY_PATH + 1, "%s/%s", dataPath, KVSTORE_PATH) < 0) {
        return EC_FAILURE;
    }
⑴  DIR* fileDir = opendir(kvPath);
    if (fileDir == NULL) {
        return EC_FAILURE;
    }
    struct dirent* dir = readdir(fileDir);
    int sum = 0;
⑵  while (dir != NULL) {
        char fullPath[MAX_KEY_PATH + 1] = {0};
        struct stat info = {0};
⑶      if (sprintf_s(fullPath, MAX_KEY_PATH + 1, "%s/%s", kvPath, dir->d_name) < 0) {
            closedir(fileDir);
            return EC_FAILURE;
        }
        if (stat(fullPath, &info) != 0) {
            closedir(fileDir);
            return EC_FAILURE;
        }
⑷      if (S_ISREG(info.st_mode)) {
            sum++;
        }
        dir = readdir(fileDir);
    }
    closedir(fileDir);
    return sum;
}

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4.1.6 NewItem判断是否新键值对

函数NewItem可以用于判断是否新的键值对。⑴处获取键名对应的文件路径,⑵处判断文件是否存在,存在则返回FALSE;不存在键值对则返回TRUE。

static boolean NewItem(const char* dataPath, const char* key)
{
    char* keyPath = (char *)malloc(MAX_KEY_PATH + 1);
    if (keyPath == NULL) {
        return FALSE;
    }
⑴  if (sprintf_s(keyPath, MAX_KEY_PATH + 1, "%s/%s/%s", dataPath, KVSTORE_PATH, key) < 0) {
        free(keyPath);
        return FALSE;
    }
⑵  if (access(keyPath, F_OK) == F_OK) {
        free(keyPath);
        return FALSE;
    }
    free(keyPath);
    return TRUE;
}

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4.2 读取键值UtilsGetValue

函数UtilsSetValue用于读取键名对应的值,第一个参数为输入参数键名,第二个参数为输出参数键名对应的值,第三个参数为值的字符串长度。⑴处获取键值对所在的路径,注意互斥锁的使用。如果支持键值缓存,则执行⑵尝试从缓存中读取。缓存中不能读取时,继续执行⑶从文件中读取。如果读取成功,则执行⑷,加入缓存中,注意第三个参数为FALSE。读取时,会把读取到的键值对,放到缓存的键值对链表的头部,但不删除之前的键值对数据。

int UtilsGetValue(const char* key, char* value, unsigned int len)
{
    if (!IsValidKey(key) || (value == NULL) || (len > MAX_GET_VALUE_LEN)) {
        return EC_INVALID;
    }
    pthread_mutex_lock(&g_kvGlobalMutex);
⑴  const char* dataPath = g_dataPath;
    if (dataPath == NULL) {
        pthread_mutex_unlock(&g_kvGlobalMutex);
        return EC_FAILURE;
    }
#ifdef FEATURE_KV_CACHE
⑵  if (GetValueByCache(key, value, len) == EC_SUCCESS) {
        pthread_mutex_unlock(&g_kvGlobalMutex);
        return EC_SUCCESS;
    }
#endif
⑶  int ret = GetValueByFile(dataPath, key, value, len);
    if (ret < 0) {
        pthread_mutex_unlock(&g_kvGlobalMutex);
        return EC_FAILURE;
    }
#ifdef FEATURE_KV_CACHE
⑷  AddKVCache(key, value, FALSE);
#endif
    pthread_mutex_unlock(&g_kvGlobalMutex);
    return ret;
}

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4.3 设置键值UtilsGetValue

函数UtilsSetValue用于保存一对键值,⑴处确保kvstore目录存在,不存在则创建。⑵处用于获取kvstore目录下键值对的数目。g_getKvSum默认为FALSE,只需要获取一次即可,键值对数目保存在全局变量g_kvSum。⑶处判断是否新的键值对,如果键值对数目超过缓存允许的最大数,并且需要设置的是新的缓存则返回EC_FAILURE。⑷处把键值对保存到文件中,如果支持缓存,还需要存入缓存中。注意AddKVCache存入缓存的第三方参数为TRUE,会先删除之前同一个键名对应的键值对。⑸处如果是新的键值对,键值对数目需要加1。

int UtilsSetValue(const char* key, const char* value)
{
    if (!IsValidKey(key) || !IsValidValue(value, MAX_VALUE_LEN)) {
        return EC_INVALID;
    }
    pthread_mutex_lock(&g_kvGlobalMutex);
    const char* dataPath = g_dataPath;
⑴  int ret = InitKv(dataPath);
    if (ret != EC_SUCCESS) {
        g_getKvSum = FALSE;
        pthread_mutex_unlock(&g_kvGlobalMutex);
        return EC_FAILURE;
    }
⑵  if (!g_getKvSum) {
        g_kvSum = GetCurrentItem(dataPath);
        if (g_kvSum < 0) {
            pthread_mutex_unlock(&g_kvGlobalMutex);
            return EC_FAILURE;
        }
        g_getKvSum = TRUE;
    }
⑶  boolean newItem = NewItem(dataPath, key);
    if ((g_kvSum >= MAX_KV_SUM) && newItem) {
        pthread_mutex_unlock(&g_kvGlobalMutex);
        return EC_FAILURE;
    }
⑷  ret = SetValueToFile(dataPath, key, value);
    if (ret == EC_SUCCESS) {
#ifdef FEATURE_KV_CACHE
        AddKVCache(key, value, TRUE);
#endif
        if (newItem) {
⑸          g_kvSum++;
        }
    }
    pthread_mutex_unlock(&g_kvGlobalMutex);
    return ret;
}

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4.4 删除键值UtilsDeleteValue

函数UtilsDeleteValue用于删除一对键值。⑴处如果支持键值缓存,则首先尝试从缓存中删除键值对。⑵处从文件中删除键值,如果删除超过,键值对数目减1。

int UtilsDeleteValue(const char* key)
{
    if (!IsValidKey(key)) {
        return EC_INVALID;
    }
    pthread_mutex_lock(&g_kvGlobalMutex);
    const char* dataPath = g_dataPath;
    if (dataPath == NULL) {
        pthread_mutex_unlock(&g_kvGlobalMutex);
        return EC_FAILURE;
    }
#ifdef FEATURE_KV_CACHE
⑴  DeleteKVCache(key);
#endif
⑵  int ret = DeleteValueFromFile(dataPath, key);
    if (ret == EC_SUCCESS) {
        g_kvSum--;
    }
    pthread_mutex_unlock(&g_kvGlobalMutex);
    return ret;
}

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4.5 清除键值缓存ClearKVCache和设置缓存路径UtilsSetEnv

函数ClearKVCache用于清除缓存,直接调用接口ClearKVCacheInner完成。函数UtilsSetEnv用于设置键值对的保存路径,维护在全局变量g_dataPath里。

#ifdef FEATURE_KV_CACHE
int ClearKVCache(void)
{
    pthread_mutex_lock(&g_kvGlobalMutex);
    int ret = ClearKVCacheInner();
    pthread_mutex_unlock(&g_kvGlobalMutex);
    return ret;
}
#endif

int UtilsSetEnv(const char* path)
{
    if (path == NULL) {
        return EC_FAILURE;
    }
    pthread_mutex_lock(&g_kvGlobalMutex);
    int ret = strcpy_s(g_dataPath, MAX_KEY_PATH + 1, path);
    pthread_mutex_unlock(&g_kvGlobalMutex);
    return (ret != EOK) ? EC_FAILURE : EC_SUCCESS;
}
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